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Bringing Oslo’s Medieval Ruins To Life in UE5 #ad
Faucher takes a real-world scan of medieval ruins in Oslo and rebuilds it as a lit, walkable environment in Unreal Engine. Covers cleaning up scan data and dressing the set with foliage and atmosphere.
William Faucher · 21 min · Intermediate · UNR · Unreal Engine · 2026
What you take away
- Clean and retopologize scan data before lighting it, not after.
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More Unreal Engine
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