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How UNREAL ENGINE Saved This INCREDIBLE Film | Santiago Menghini | TVFXP #57
An interview with director Santiago Menghini about a production where Unreal Engine solved a problem the live-action shoot couldn't. Covers the decision to bring real-time tools into the pipeline and what changed on set as a result.
The VFX Process · 38 min · Intermediate · UNR · Unreal Engine · 2025
What you take away
- See a concrete case where a production turned to Unreal Engine mid-pipeline to solve a real problem.
Watch it
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