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Industry-Leading Face Capture for your Stylized 3D Characters – FREE & Easy with MetaHuman Animator
A tutorial on using Epic's MetaHuman Animator to drive facial animation on a stylized, non-photoreal 3D character rather than a default MetaHuman. Covers the capture-to-rig pipeline and where it needs adjusting for stylized proportions.
tiedtke. · 13 min · Intermediate · UNR · Unreal Engine · 2024
What you take away
- Apply MetaHuman Animator's facial capture to a stylized character outside the default MetaHuman mesh.
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