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Mixing Practical and Digital Art in Unreal Engine 5
Faucher discusses combining practically-built or scanned elements with fully digital set dressing in Unreal Engine, and how to keep the two from visually clashing. Uses examples from his own environment work.
William Faucher · 12 min · Intermediate · UNR · Unreal Engine · 2023
What you take away
- Match the digital dressing's texture resolution to your practical elements so neither gives itself away.
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